teki blog

2005 March 18

Sh - shader programozás C++ dialektusban

Filed under: Uncategorized — teki @ 23:56

http://libsh.org

Sh is a metaprogramming language for modern programmable GPUs (Graphics Processing Units) developed at the University of Waterloo.
Sh is built on top of C++. This does not mean that programs using Sh must be written in C++. It just means that the syntax of the GPU programs themselves will be that of C++ programs.

Sh is available for download under the zlib/libpng licence. You can check out screenshots and download sample shaders in the shaders section.

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